refactor(motor): 示波器外提 scope.js(P1 重做第 1 步)
从完好 main.js 机械外提示波器 IIFE 为 createScopeSys; STATUS 契约 offlineOverlay/statusLive 保持不动。 UI 验收:overlay display none、电机数据在、无控制台报错。
This commit is contained in:
@@ -75,3 +75,6 @@ scripts/test_ver_*.py
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*.swp
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*.swp
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Thumbs.db
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Thumbs.db
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desktop.ini
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desktop.ini
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# 本地现场备份(保留可用前端快照)
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/_backup/
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@@ -1,27 +0,0 @@
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/**
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* toast-stack.js — 电机控制台堆叠 toast(#toastContainer)
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*
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* motor 页不用 common/toast.js 的单 toast 条,而是左下角堆叠条。
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* setQuietMode 从 utils.js re-export,保证全仓只有一份实现。
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*/
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"use strict";
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import { setQuietMode } from "./utils.js";
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export { setQuietMode };
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/** @description 创建电机页 toast 工厂。默认容器 #toastContainer。 */
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export function createToastStack(containerSelector = "#toastContainer") {
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const $ = (s) => document.querySelector(s);
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return function toast(msg, type = "ok") {
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const host = $(containerSelector);
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if (!host) return;
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const el = document.createElement("div");
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el.className = `toast ${type}`;
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const ledCls = type === "ok" ? "led-on" : type === "warn" ? "led-warn" : "led-err";
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el.innerHTML = `<span class="led ${ledCls}" style="width:7px;height:7px"></span><span></span>`;
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el.lastElementChild.textContent = msg;
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host.appendChild(el);
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setTimeout(() => { el.classList.add("out"); setTimeout(() => el.remove(), 220); }, 3000);
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};
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}
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+2
-304
@@ -50,6 +50,7 @@ import {
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defaultRefreshMap, normalizeRefreshMap, pickRefresh, minRefreshFor,
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defaultRefreshMap, normalizeRefreshMap, pickRefresh, minRefreshFor,
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isUnthrottled
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isUnthrottled
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} from "./refresh-rate.js";
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} from "./refresh-rate.js";
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import { createScopeSys } from "./scope.js?v=20260924d";
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/* ─── 控制模式定义 ─── */
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/* ─── 控制模式定义 ─── */
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const MODES = {
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const MODES = {
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@@ -4254,311 +4255,8 @@ refreshRateInput.addEventListener("input", () => {
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});
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});
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/* ═══════════════════════ 示波器系统 ═══════════════════════ */
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/* ═══════════════════════ 示波器系统 ═══════════════════════ */
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const scopeSys = (() => {
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const scopeSys = createScopeSys({ state, motorKey, clampNum, $ });
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const BUF = 300;
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const dprOf = () => window.devicePixelRatio || 1;
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const hist = {
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u: new Float32Array(BUF), v: new Float32Array(BUF), w: new Float32Array(BUF),
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angle: new Float32Array(BUF), velocity: new Float32Array(BUF), current: new Float32Array(BUF),
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mcuTemp: new Float32Array(BUF), motTemp: new Float32Array(BUF),
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};
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let head = 0;
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/* 样本有效性:1 = 来自在线电机;0 = 离线补零(绘制为虚线段) */
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const valid = new Uint8Array(BUF);
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function colors() {
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const cs = getComputedStyle(document.documentElement);
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return {
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u: cs.getPropertyValue("--seed-primary").trim() || "#22d3ee",
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v: "#34d399",
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w: cs.getPropertyValue("--seed-accent").trim() || "#f59e0b",
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};
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}
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let C = colors();
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setInterval(() => { C = colors(); }, 2000);
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/* 尺寸缓存:fit 每帧调一次 getBoundingClientRect = 每秒 160 次强制同步布局。
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* 改成 ResizeObserver 只在真变化时量一次;borderBoxSize 与原来的
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* getBoundingClientRect 同口径(迷你波形的 canvas 有 1px 边框,
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* 用 contentRect 会让几何悄悄缩 2px)。 */
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const sizes = new WeakMap();
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let sizeObs = null;
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function cssSize(canvas) {
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let s = sizes.get(canvas);
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if (s) return s;
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const r = canvas.getBoundingClientRect();
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s = { w: r.width, h: r.height };
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sizes.set(canvas, s);
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if (!sizeObs) {
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sizeObs = new ResizeObserver((entries) => {
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for (const e of entries) {
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const t = sizes.get(e.target);
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if (!t) continue;
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const b = e.borderBoxSize && e.borderBoxSize[0];
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t.w = b ? b.inlineSize : e.contentRect.width;
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t.h = b ? b.blockSize : e.contentRect.height;
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}
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});
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}
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sizeObs.observe(canvas);
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return s;
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}
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/** 对齐 backing store 与 CSS 尺寸;返回 CSS 尺寸,宽度为 0(未显示)时返回 null。 */
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function fit(canvas, ctx) {
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const dpr = dprOf();
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const s = cssSize(canvas);
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if (s.w === 0) return null;
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const cw = Math.round(s.w * dpr), ch = Math.round(s.h * dpr);
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if (canvas.width !== cw || canvas.height !== ch) {
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canvas.width = cw;
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canvas.height = ch;
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}
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
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return s;
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}
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function grid(ctx, w, h) {
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ctx.strokeStyle = "rgba(255,255,255,0.05)";
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ctx.lineWidth = 1;
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for (let i = 1; i < 4; i++) { const y = h / 4 * i; ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(w, y); ctx.stroke(); }
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for (let i = 1; i < 6; i++) { const x = w / 6 * i; ctx.beginPath(); ctx.moveTo(x, 0); ctx.lineTo(x, h); ctx.stroke(); }
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ctx.strokeStyle = "rgba(255,255,255,0.13)";
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ctx.beginPath(); ctx.moveTo(0, h / 2); ctx.lineTo(w, h / 2); ctx.stroke();
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}
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/* 分段描线:valid 样本连成实线(发光 + 可选基线填充);无数据样本(离线
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* 补零段)画虚线、无发光无填充 —— 数据停更一眼可辨。相邻样本任一无效,
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* 该连线即按虚线处理;边界点同时属于两段,段间不脱节。 */
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/* 每帧 new 300 个点对象是 160Hz 下最大的分配源(一次全量重绘 ≈2400 个对象,
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* 也正是工作集一路涨到几 GB 的原因)。改成把 y 写进复用的 scratch 数组,
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* x 因为等间距直接算出来,不再存。 */
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const scratchY = new Float32Array(BUF);
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const okAt = (i) => valid[(head + i) % BUF] === 1;
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function drawTrace(ctx, buf, color, yOf, base, w, lw, fill) {
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const xOf = (i) => i / (BUF - 1) * w;
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for (let i = 0; i < BUF; i++) scratchY[i] = yOf(buf[(head + i) % BUF]);
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const linePath = (a, b) => {
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ctx.beginPath();
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ctx.moveTo(xOf(a), scratchY[a]);
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for (let i = a + 1; i <= b; i++) ctx.lineTo(xOf(i), scratchY[i]);
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};
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ctx.lineJoin = "round"; ctx.strokeStyle = color;
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let start = 0;
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while (start < BUF - 1) {
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const solid = okAt(start) && okAt(start + 1);
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let end = start + 1;
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while (end + 1 < BUF && (okAt(end) && okAt(end + 1)) === solid) end++;
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if (solid && fill) {
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linePath(start, end);
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ctx.lineTo(xOf(end), base); ctx.lineTo(xOf(start), base); ctx.closePath();
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ctx.fillStyle = color + "16";
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ctx.fill();
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}
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linePath(start, end);
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ctx.setLineDash(solid ? [] : [5, 4]);
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/* 发光:同一条路径先描一道宽而淡的底。原来的 shadowBlur 是逐像素模糊,
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* 视觉上两者等价,成本差一个量级。 */
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if (solid) {
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ctx.globalAlpha = 0.16; ctx.lineWidth = lw * 3.2; ctx.stroke();
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ctx.globalAlpha = 1;
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}
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ctx.lineWidth = lw; ctx.stroke();
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start = end;
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}
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}
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function trace(ctx, buf, color, range, w, h, lw, fill) {
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const mid = h / 2, gain = (h / 2 - 4) / range;
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drawTrace(ctx, buf, color, (v) => mid - Math.max(-range, Math.min(range, v)) * gain, mid, w, lw, fill);
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}
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function traceUni(ctx, buf, color, min, max, w, h, lw, fill) {
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const span = max - min;
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drawTrace(ctx, buf, color, (v) => h - 4 - Math.max(0, Math.min(1, (v - min) / span)) * (h - 8), h, w, lw, fill);
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}
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/* 大三相示波器 */
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const big = $("#scopeCanvas");
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const bigCtx = big.getContext("2d");
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function drawBig() {
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const s = fit(big, bigCtx);
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if (!s) return;
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const w = s.w, h = s.h;
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bigCtx.clearRect(0, 0, w, h);
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grid(bigCtx, w, h);
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trace(bigCtx, hist.u, C.u, 5000, w, h, 1.6, false);
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trace(bigCtx, hist.v, C.v, 5000, w, h, 1.6, false);
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trace(bigCtx, hist.w, C.w, 5000, w, h, 1.6, false);
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}
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/* 迷你示波器(每卡片独立)
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* angle 用 auto: true 自适应 Y 轴(角度可能 >360 多圈累计或为负,
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* 固定 0~360 会让波形贴顶/贴底或越界不可见)。
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* 其余卡片量纲固定(velocity/current 对称范围,temp 单极性),保留 uni/range。 */
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const MINIS = {
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angle: { el: $("#miniAngle"), buf: hist.angle, auto: true, unit: "\u00B0", color: () => C.u },
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velocity: { el: $("#miniVelocity"), buf: hist.velocity, auto: true, unit: "deg/s", color: () => C.v },
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current: { el: $("#miniCurrent"), buf: hist.current, auto: true, unit: "mA", color: () => C.w },
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mcuTemp: { el: $("#miniMcuTemp"), buf: hist.mcuTemp, uni: { min: 20, max: 100 }, ticks: [100, 60, 20], unit: "\u00B0C", color: () => C.v },
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motTemp: { el: $("#miniMotTemp"), buf: hist.motTemp, uni: { min: 20, max: 100 }, ticks: [100, 60, 20], unit: "\u00B0C", color: () => C.w },
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};
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/* ctx 与宿主卡片引用都在初始化时取一次:卡片 DOM 是静态的,
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* 原来每帧每个 mini 都要 querySelector 一遍(6 个查询 × 30 次/s)。 */
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const MINI_LIST = Object.entries(MINIS).map(([sig, m]) => {
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m.ctx = m.el.getContext("2d");
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m.card = document.querySelector(`[data-signal="${sig}"]`);
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return m;
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});
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const MONO = '"Cascadia Code","Fira Code",Consolas,monospace';
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const fmtTick = (v) => (Math.abs(v) >= 1000 ? (v / 1000).toFixed(v % 1000 === 0 ? 0 : 1) + "k" : String(v));
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/* 自适应 Y 轴:扫 buf 取实际数据范围,加 10% padding,生成 3 个 nice ticks。
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* 用于 angle/velocity/current(各自范围不确定,固定轴会让波形拟合成直线或越界)。
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* 空缓冲/全零时用小范围居中显示,避免空白卡片无刻度。 */
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function autoScale(buf) {
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let lo = Infinity, hi = -Infinity, hasNonZero = false;
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for (let i = 0; i < buf.length; i++) {
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const v = buf[i];
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if (!Number.isFinite(v)) continue;
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if (v < lo) lo = v;
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if (v > hi) hi = v;
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if (v !== 0) hasNonZero = true;
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}
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/* 无有效数据或全零:小范围居中,等有数据后自然扩展 */
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if (!hasNonZero || !Number.isFinite(lo) || !Number.isFinite(hi)) {
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return { min: -1, max: 1, ticks: [1, 0, -1] };
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}
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/* 平坦线(lo===hi):围绕该值拓展小范围 */
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if (lo === hi) {
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const c = lo;
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const pad = Math.abs(c) * 0.2 || 1;
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return { min: c - pad, max: c + pad, ticks: [c + pad, c, c - pad] };
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}
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/* 留 10% padding,避免波形贴顶/贴底 */
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const span = hi - lo;
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const pad = span * 0.1 || 1;
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let min = lo - pad, max = hi + pad;
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/* nice 化:把范围对齐到 1/2/5 整数倍刻度,ticks 取三等分点 */
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const niceStep = niceStepSize(max - min, 3);
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min = Math.floor(min / niceStep) * niceStep;
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max = Math.ceil(max / niceStep) * niceStep;
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const ticks = [max, (max + min) / 2, min];
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return { min, max, ticks };
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}
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/* 计算 nice 刻度步长:让 (max-min)/step ≈ targetTicks,并对齐到 1/2/5×10^k。 */
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function niceStepSize(range, targetTicks) {
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const rawStep = range / targetTicks;
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const mag = Math.pow(10, Math.floor(Math.log10(rawStep)));
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const norm = rawStep / mag;
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let step;
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if (norm < 1.5) step = 1;
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else if (norm < 3) step = 2;
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else if (norm < 7) step = 5;
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else step = 10;
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return step * mag;
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}
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function drawYScale(ctx, m, w, h) {
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/* auto 模式:drawMini 已把 m.uni/ticks 算好填入;其余模式用静态配置 */
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const yOf = m.uni
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? (v) => h - 4 - Math.max(0, Math.min(1, (v - m.uni.min) / (m.uni.max - m.uni.min))) * (h - 8)
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: (v) => h / 2 - Math.max(-m.range, Math.min(m.range, v)) * ((h / 2 - 4) / m.range);
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ctx.save();
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ctx.font = "8px " + MONO;
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ctx.textBaseline = "middle";
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for (const t of m.ticks) {
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const y = yOf(t);
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ctx.strokeStyle = "rgba(226,233,242,0.35)";
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ctx.lineWidth = 1;
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ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(5, y); ctx.stroke();
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ctx.fillStyle = "rgba(226,233,242,0.5)";
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ctx.fillText(fmtTick(Math.round(t)), 7, y);
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}
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if (m.unit) {
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ctx.textBaseline = "top";
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ctx.fillStyle = "rgba(226,233,242,0.35)";
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ctx.fillText(m.unit, w - ctx.measureText(m.unit).width - 4, 3);
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}
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ctx.restore();
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}
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function drawMini(m) {
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const s = fit(m.el, m.ctx);
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if (!s) return;
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const w = s.w, h = s.h;
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/* auto 模式:每帧根据 buf 实际数据重算 Y 轴范围 + ticks */
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if (m.auto) {
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const sc = autoScale(m.buf);
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m.uni = { min: sc.min, max: sc.max };
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m.ticks = sc.ticks;
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}
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m.ctx.clearRect(0, 0, w, h);
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grid(m.ctx, w, h);
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|
||||||
if (m.uni) traceUni(m.ctx, m.buf, m.color(), m.uni.min, m.uni.max, w, h, 1.8, true);
|
|
||||||
else trace(m.ctx, m.buf, m.color(), m.range, w, h, 1.8, true);
|
|
||||||
drawYScale(m.ctx, m, w, h);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 点击卡片 → 只切换自己的波形 */
|
|
||||||
document.querySelectorAll(".big-reading, .temp-block").forEach((card) => {
|
|
||||||
card.addEventListener("click", () => card.classList.toggle("open"));
|
|
||||||
});
|
|
||||||
|
|
||||||
/* 采样:用真实解码的 STATUS 数据填充历史缓冲(1Hz 数据 → 平滑插值)。
|
|
||||||
* node×channel 双键:只采当前通道的记录,避免波形混入其他通道同号电机数据。 */
|
|
||||||
function sample() {
|
|
||||||
const n = state.selectedNode;
|
|
||||||
const motor = n != null ? state.motors.find((m) => m.node === n && m.ch === state.ch) : null;
|
|
||||||
const d = motor ? state.decoded.get(motorKey(motor)) : null;
|
|
||||||
const online = d && motor && motor.online;
|
|
||||||
valid[head] = online ? 1 : 0;
|
|
||||||
if (!online) {
|
|
||||||
hist.u[head] = hist.v[head] = hist.w[head] = 0;
|
|
||||||
hist.angle[head] = hist.velocity[head] = hist.current[head] = 0;
|
|
||||||
hist.mcuTemp[head] = hist.motTemp[head] = 0;
|
|
||||||
} else {
|
|
||||||
/* 三相电流:用解码的 U/V/W 瞬时值(mA) */
|
|
||||||
const targets = { u: d.uCurrent, v: d.vCurrent, w: d.wCurrent };
|
|
||||||
for (const ch of ["u", "v", "w"]) {
|
|
||||||
const prev = hist[ch][(head + BUF - 1) % BUF];
|
|
||||||
hist[ch][head] = prev + (clampNum(targets[ch], -5000, 5000) - prev) * 0.5;
|
|
||||||
}
|
|
||||||
const pA = hist.angle[(head + BUF - 1) % BUF];
|
|
||||||
hist.angle[head] = pA + (d.rtAngle - pA) * 0.4;
|
|
||||||
const pV = hist.velocity[(head + BUF - 1) % BUF];
|
|
||||||
hist.velocity[head] = pV + (d.rtVelocity - pV) * 0.4;
|
|
||||||
const pC = hist.current[(head + BUF - 1) % BUF];
|
|
||||||
hist.current[head] = pC + (d.rtCurrent - pC) * 0.4;
|
|
||||||
const pMcu = hist.mcuTemp[(head + BUF - 1) % BUF];
|
|
||||||
hist.mcuTemp[head] = pMcu + (d.mcuTemp - pMcu) * 0.1;
|
|
||||||
const pMot = hist.motTemp[(head + BUF - 1) % BUF];
|
|
||||||
hist.motTemp[head] = pMot + (d.motTemp - pMot) * 0.1;
|
|
||||||
}
|
|
||||||
head = (head + 1) % BUF;
|
|
||||||
}
|
|
||||||
|
|
||||||
let lastSample = 0;
|
|
||||||
/* 只有写入了新样本才重绘:采样节流在 33ms(≈30Hz),而 rAF 跟着显示器跑到
|
|
||||||
* 160Hz —— 中间那 ~130 帧画的是同一份数据,像素一模一样,纯属白烧 GPU 进程。 */
|
|
||||||
let dirty = true;
|
|
||||||
function loop(ts) {
|
|
||||||
if (ts - lastSample > 33) { sample(); lastSample = ts; dirty = true; }
|
|
||||||
if (dirty) {
|
|
||||||
dirty = false;
|
|
||||||
drawBig();
|
|
||||||
for (const m of MINI_LIST) {
|
|
||||||
if (m.card && m.card.classList.contains("open")) drawMini(m);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
requestAnimationFrame(loop);
|
|
||||||
}
|
|
||||||
requestAnimationFrame(loop);
|
|
||||||
/* 清空历史(切电机/切通道时调用):缓冲清零 + 全部标记无效,波形回到
|
|
||||||
* “无数据”虚线态,避免新旧电机的数据混在同一条曲线里慢慢冲刷。 */
|
|
||||||
function reset() {
|
|
||||||
for (const key of Object.keys(hist)) hist[key].fill(0);
|
|
||||||
valid.fill(0);
|
|
||||||
}
|
|
||||||
return { reset };
|
|
||||||
})();
|
|
||||||
|
|
||||||
/* ═══════════════════════ 初始化 ═══════════════════════ */
|
/* ═══════════════════════ 初始化 ═══════════════════════ */
|
||||||
/* 传输必须最先建:updateConnUi / renderStatusPanel 等都会读 state.tp。 */
|
/* 传输必须最先建:updateConnUi / renderStatusPanel 等都会读 state.tp。 */
|
||||||
|
|||||||
@@ -0,0 +1,277 @@
|
|||||||
|
/**
|
||||||
|
* scope.js — 电机控制台示波器(三相大图 + 迷你卡片波形)
|
||||||
|
* 从 main.js 示波器 IIFE 机械外提;行为不变。
|
||||||
|
* createScopeSys(ctx) 注入 state / motorKey / clampNum / $。
|
||||||
|
* 返回 { reset }:切电机/切通道时清历史。
|
||||||
|
*/
|
||||||
|
"use strict";
|
||||||
|
|
||||||
|
/** @param {{state:any, motorKey:(m:any)=>string, clampNum:(v:number,lo:number,hi:number)=>number, $:(s:string)=>Element|null}} ctx */
|
||||||
|
export function createScopeSys(ctx) {
|
||||||
|
const { state, motorKey, clampNum, $ } = ctx;
|
||||||
|
const BUF = 300;
|
||||||
|
const dprOf = () => window.devicePixelRatio || 1;
|
||||||
|
const hist = {
|
||||||
|
u: new Float32Array(BUF), v: new Float32Array(BUF), w: new Float32Array(BUF),
|
||||||
|
angle: new Float32Array(BUF), velocity: new Float32Array(BUF), current: new Float32Array(BUF),
|
||||||
|
mcuTemp: new Float32Array(BUF), motTemp: new Float32Array(BUF),
|
||||||
|
};
|
||||||
|
let head = 0;
|
||||||
|
const valid = new Uint8Array(BUF);
|
||||||
|
|
||||||
|
function colors() {
|
||||||
|
const cs = getComputedStyle(document.documentElement);
|
||||||
|
return {
|
||||||
|
u: cs.getPropertyValue("--seed-primary").trim() || "#22d3ee",
|
||||||
|
v: "#34d399",
|
||||||
|
w: cs.getPropertyValue("--seed-accent").trim() || "#f59e0b",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
let C = colors();
|
||||||
|
setInterval(() => { C = colors(); }, 2000);
|
||||||
|
|
||||||
|
const sizes = new WeakMap();
|
||||||
|
let sizeObs = null;
|
||||||
|
function cssSize(canvas) {
|
||||||
|
let s = sizes.get(canvas);
|
||||||
|
if (s) return s;
|
||||||
|
const r = canvas.getBoundingClientRect();
|
||||||
|
s = { w: r.width, h: r.height };
|
||||||
|
sizes.set(canvas, s);
|
||||||
|
if (!sizeObs) {
|
||||||
|
sizeObs = new ResizeObserver((entries) => {
|
||||||
|
for (const e of entries) {
|
||||||
|
const t = sizes.get(e.target);
|
||||||
|
if (!t) continue;
|
||||||
|
const b = e.borderBoxSize && e.borderBoxSize[0];
|
||||||
|
t.w = b ? b.inlineSize : e.contentRect.width;
|
||||||
|
t.h = b ? b.blockSize : e.contentRect.height;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
sizeObs.observe(canvas);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
function fit(canvas, c2d) {
|
||||||
|
const dpr = dprOf();
|
||||||
|
const s = cssSize(canvas);
|
||||||
|
if (s.w === 0) return null;
|
||||||
|
const cw = Math.round(s.w * dpr), ch = Math.round(s.h * dpr);
|
||||||
|
if (canvas.width !== cw || canvas.height !== ch) {
|
||||||
|
canvas.width = cw;
|
||||||
|
canvas.height = ch;
|
||||||
|
}
|
||||||
|
c2d.setTransform(dpr, 0, 0, dpr, 0, 0);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
function grid(c2d, w, h) {
|
||||||
|
c2d.strokeStyle = "rgba(255,255,255,0.05)";
|
||||||
|
c2d.lineWidth = 1;
|
||||||
|
for (let i = 1; i < 4; i++) { const y = h / 4 * i; c2d.beginPath(); c2d.moveTo(0, y); c2d.lineTo(w, y); c2d.stroke(); }
|
||||||
|
for (let i = 1; i < 6; i++) { const x = w / 6 * i; c2d.beginPath(); c2d.moveTo(x, 0); c2d.lineTo(x, h); c2d.stroke(); }
|
||||||
|
c2d.strokeStyle = "rgba(255,255,255,0.13)";
|
||||||
|
c2d.beginPath();
|
||||||
|
c2d.moveTo(0, h / 2); c2d.lineTo(w, h / 2); c2d.stroke();
|
||||||
|
}
|
||||||
|
const scratchY = new Float32Array(BUF);
|
||||||
|
const okAt = (i) => valid[(head + i) % BUF] === 1;
|
||||||
|
function drawTrace(c2d, buf, color, yOf, base, w, lw, fill) {
|
||||||
|
const xOf = (i) => i / (BUF - 1) * w;
|
||||||
|
for (let i = 0; i < BUF; i++) scratchY[i] = yOf(buf[(head + i) % BUF]);
|
||||||
|
const linePath = (a, b) => {
|
||||||
|
c2d.beginPath();
|
||||||
|
c2d.moveTo(xOf(a), scratchY[a]);
|
||||||
|
for (let i = a + 1; i <= b; i++) c2d.lineTo(xOf(i), scratchY[i]);
|
||||||
|
};
|
||||||
|
c2d.lineJoin = "round"; c2d.strokeStyle = color;
|
||||||
|
let start = 0;
|
||||||
|
while (start < BUF - 1) {
|
||||||
|
const solid = okAt(start) && okAt(start + 1);
|
||||||
|
let end = start + 1;
|
||||||
|
while (end + 1 < BUF && (okAt(end) && okAt(end + 1)) === solid) end++;
|
||||||
|
if (solid && fill) {
|
||||||
|
linePath(start, end);
|
||||||
|
c2d.lineTo(xOf(end), base); c2d.lineTo(xOf(start), base); c2d.closePath();
|
||||||
|
c2d.fillStyle = color + "16";
|
||||||
|
c2d.fill();
|
||||||
|
}
|
||||||
|
linePath(start, end);
|
||||||
|
c2d.setLineDash(solid ? [] : [5, 4]);
|
||||||
|
if (solid) {
|
||||||
|
c2d.globalAlpha = 0.16; c2d.lineWidth = lw * 3.2; c2d.stroke();
|
||||||
|
c2d.globalAlpha = 1;
|
||||||
|
}
|
||||||
|
c2d.lineWidth = lw; c2d.stroke();
|
||||||
|
start = end;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function trace(c2d, buf, color, range, w, h, lw, fill) {
|
||||||
|
const mid = h / 2, gain = (h / 2 - 4) / range;
|
||||||
|
drawTrace(c2d, buf, color, (v) => mid - Math.max(-range, Math.min(range, v)) * gain, mid, w, lw, fill);
|
||||||
|
}
|
||||||
|
function traceUni(c2d, buf, color, min, max, w, h, lw, fill) {
|
||||||
|
const span = max - min;
|
||||||
|
drawTrace(c2d, buf, color, (v) => h - 4 - Math.max(0, Math.min(1, (v - min) / span)) * (h - 8), h, w, lw, fill);
|
||||||
|
}
|
||||||
|
|
||||||
|
const big = $("#scopeCanvas");
|
||||||
|
const bigCtx = big.getContext("2d");
|
||||||
|
function drawBig() {
|
||||||
|
const s = fit(big, bigCtx);
|
||||||
|
if (!s) return;
|
||||||
|
const w = s.w, h = s.h;
|
||||||
|
bigCtx.clearRect(0, 0, w, h);
|
||||||
|
grid(bigCtx, w, h);
|
||||||
|
trace(bigCtx, hist.u, C.u, 5000, w, h, 1.6, false);
|
||||||
|
trace(bigCtx, hist.v, C.v, 5000, w, h, 1.6, false);
|
||||||
|
trace(bigCtx, hist.w, C.w, 5000, w, h, 1.6, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
const MINIS = {
|
||||||
|
angle: { el: $("#miniAngle"), buf: hist.angle, auto: true, unit: "°", color: () => C.u },
|
||||||
|
velocity: { el: $("#miniVelocity"), buf: hist.velocity, auto: true, unit: "deg/s", color: () => C.v },
|
||||||
|
current: { el: $("#miniCurrent"), buf: hist.current, auto: true, unit: "mA", color: () => C.w },
|
||||||
|
mcuTemp: { el: $("#miniMcuTemp"), buf: hist.mcuTemp, uni: { min: 20, max: 100 }, ticks: [100, 60, 20], unit: "°C", color: () => C.v },
|
||||||
|
motTemp: { el: $("#miniMotTemp"), buf: hist.motTemp, uni: { min: 20, max: 100 }, ticks: [100, 60, 20], unit: "°C", color: () => C.w },
|
||||||
|
};
|
||||||
|
const MINI_LIST = Object.entries(MINIS).map(([sig, m]) => {
|
||||||
|
m.ctx = m.el.getContext("2d");
|
||||||
|
m.card = document.querySelector(`[data-signal="${sig}"]`);
|
||||||
|
return m;
|
||||||
|
});
|
||||||
|
|
||||||
|
const MONO = '"Cascadia Code","Fira Code",Consolas,monospace';
|
||||||
|
const fmtTick = (v) => (Math.abs(v) >= 1000 ? (v / 1000).toFixed(v % 1000 === 0 ? 0 : 1) + "k" : String(v));
|
||||||
|
|
||||||
|
function autoScale(buf) {
|
||||||
|
let lo = Infinity, hi = -Infinity, hasNonZero = false;
|
||||||
|
for (let i = 0; i < buf.length; i++) {
|
||||||
|
const v = buf[i];
|
||||||
|
if (!Number.isFinite(v)) continue;
|
||||||
|
if (v < lo) lo = v;
|
||||||
|
if (v > hi) hi = v;
|
||||||
|
if (v !== 0) hasNonZero = true;
|
||||||
|
}
|
||||||
|
if (!hasNonZero || !Number.isFinite(lo) || !Number.isFinite(hi)) {
|
||||||
|
return { min: -1, max: 1, ticks: [1, 0, -1] };
|
||||||
|
}
|
||||||
|
if (lo === hi) {
|
||||||
|
const c = lo;
|
||||||
|
const pad = Math.abs(c) * 0.2 || 1;
|
||||||
|
return { min: c - pad, max: c + pad, ticks: [c + pad, c, c - pad] };
|
||||||
|
}
|
||||||
|
const span = hi - lo;
|
||||||
|
const pad = span * 0.1 || 1;
|
||||||
|
let min = lo - pad, max = hi + pad;
|
||||||
|
const niceStep = niceStepSize(max - min, 3);
|
||||||
|
min = Math.floor(min / niceStep) * niceStep;
|
||||||
|
max = Math.ceil(max / niceStep) * niceStep;
|
||||||
|
const ticks = [max, (max + min) / 2, min];
|
||||||
|
return { min, max, ticks };
|
||||||
|
}
|
||||||
|
|
||||||
|
function niceStepSize(range, targetTicks) {
|
||||||
|
const rawStep = range / targetTicks;
|
||||||
|
const mag = Math.pow(10, Math.floor(Math.log10(rawStep)));
|
||||||
|
const norm = rawStep / mag;
|
||||||
|
let step;
|
||||||
|
if (norm < 1.5) step = 1;
|
||||||
|
else if (norm < 3) step = 2;
|
||||||
|
else if (norm < 7) step = 5;
|
||||||
|
else step = 10;
|
||||||
|
return step * mag;
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawYScale(c2d, m, w, h) {
|
||||||
|
const yOf = m.uni
|
||||||
|
? (v) => h - 4 - Math.max(0, Math.min(1, (v - m.uni.min) / (m.uni.max - m.uni.min))) * (h - 8)
|
||||||
|
: (v) => h / 2 - Math.max(-m.range, Math.min(m.range, v)) * ((h / 2 - 4) / m.range);
|
||||||
|
c2d.save();
|
||||||
|
c2d.font = "8px " + MONO;
|
||||||
|
c2d.textBaseline = "middle";
|
||||||
|
for (const t of m.ticks) {
|
||||||
|
const y = yOf(t);
|
||||||
|
c2d.strokeStyle = "rgba(226,233,242,0.35)";
|
||||||
|
c2d.lineWidth = 1;
|
||||||
|
c2d.beginPath(); c2d.moveTo(0, y); c2d.lineTo(5, y); c2d.stroke();
|
||||||
|
c2d.fillStyle = "rgba(226,233,242,0.5)";
|
||||||
|
c2d.fillText(fmtTick(Math.round(t)), 7, y);
|
||||||
|
}
|
||||||
|
if (m.unit) {
|
||||||
|
c2d.textBaseline = "top";
|
||||||
|
c2d.fillStyle = "rgba(226,233,242,0.35)";
|
||||||
|
c2d.fillText(m.unit, w - c2d.measureText(m.unit).width - 4, 3);
|
||||||
|
}
|
||||||
|
c2d.restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawMini(m) {
|
||||||
|
const s = fit(m.el, m.ctx);
|
||||||
|
if (!s) return;
|
||||||
|
const w = s.w, h = s.h;
|
||||||
|
if (m.auto) {
|
||||||
|
const sc = autoScale(m.buf);
|
||||||
|
m.uni = { min: sc.min, max: sc.max };
|
||||||
|
m.ticks = sc.ticks;
|
||||||
|
}
|
||||||
|
m.ctx.clearRect(0, 0, w, h);
|
||||||
|
grid(m.ctx, w, h);
|
||||||
|
if (m.uni) traceUni(m.ctx, m.buf, m.color(), m.uni.min, m.uni.max, w, h, 1.8, true);
|
||||||
|
else trace(m.ctx, m.buf, m.color(), m.range, w, h, 1.8, true);
|
||||||
|
drawYScale(m.ctx, m, w, h);
|
||||||
|
}
|
||||||
|
|
||||||
|
document.querySelectorAll(".big-reading, .temp-block").forEach((card) => {
|
||||||
|
card.addEventListener("click", () => card.classList.toggle("open"));
|
||||||
|
});
|
||||||
|
|
||||||
|
function sample() {
|
||||||
|
const n = state.selectedNode;
|
||||||
|
const motor = n != null ? state.motors.find((m) => m.node === n && m.ch === state.ch) : null;
|
||||||
|
const d = motor ? state.decoded.get(motorKey(motor)) : null;
|
||||||
|
const online = d && motor && motor.online;
|
||||||
|
valid[head] = online ? 1 : 0;
|
||||||
|
if (!online) {
|
||||||
|
hist.u[head] = hist.v[head] = hist.w[head] = 0;
|
||||||
|
hist.angle[head] = hist.velocity[head] = hist.current[head] = 0;
|
||||||
|
hist.mcuTemp[head] = hist.motTemp[head] = 0;
|
||||||
|
} else {
|
||||||
|
const targets = { u: d.uCurrent, v: d.vCurrent, w: d.wCurrent };
|
||||||
|
for (const ch of ["u", "v", "w"]) {
|
||||||
|
const prev = hist[ch][(head + BUF - 1) % BUF];
|
||||||
|
hist[ch][head] = prev + (clampNum(targets[ch], -5000, 5000) - prev) * 0.5;
|
||||||
|
}
|
||||||
|
const pA = hist.angle[(head + BUF - 1) % BUF];
|
||||||
|
hist.angle[head] = pA + (d.rtAngle - pA) * 0.4;
|
||||||
|
const pV = hist.velocity[(head + BUF - 1) % BUF];
|
||||||
|
hist.velocity[head] = pV + (d.rtVelocity - pV) * 0.4;
|
||||||
|
const pC = hist.current[(head + BUF - 1) % BUF];
|
||||||
|
hist.current[head] = pC + (d.rtCurrent - pC) * 0.4;
|
||||||
|
const pMcu = hist.mcuTemp[(head + BUF - 1) % BUF];
|
||||||
|
hist.mcuTemp[head] = pMcu + (d.mcuTemp - pMcu) * 0.1;
|
||||||
|
const pMot = hist.motTemp[(head + BUF - 1) % BUF];
|
||||||
|
hist.motTemp[head] = pMot + (d.motTemp - pMot) * 0.1;
|
||||||
|
}
|
||||||
|
head = (head + 1) % BUF;
|
||||||
|
}
|
||||||
|
|
||||||
|
let lastSample = 0;
|
||||||
|
let dirty = true;
|
||||||
|
function loop(ts) {
|
||||||
|
if (ts - lastSample > 33) { sample(); lastSample = ts; dirty = true; }
|
||||||
|
if (dirty) {
|
||||||
|
dirty = false;
|
||||||
|
drawBig();
|
||||||
|
for (const m of MINI_LIST) {
|
||||||
|
if (m.card && m.card.classList.contains("open")) drawMini(m);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
requestAnimationFrame(loop);
|
||||||
|
}
|
||||||
|
requestAnimationFrame(loop);
|
||||||
|
function reset() {
|
||||||
|
for (const key of Object.keys(hist)) hist[key].fill(0);
|
||||||
|
valid.fill(0);
|
||||||
|
}
|
||||||
|
return { reset };
|
||||||
|
}
|
||||||
+2
-1
@@ -430,7 +430,8 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type="module" src="../js/motor/main.js?v=20260924c"></script>
|
<script type="module" src="../js/motor/main.js?v=20260924d"></script>
|
||||||
|
|
||||||
<!-- 单独打开本页(不在标签外壳里)时, 由本页自己持有 app 租约 -->
|
<!-- 单独打开本页(不在标签外壳里)时, 由本页自己持有 app 租约 -->
|
||||||
<script src="../js/common/app-lease.js"></script>
|
<script src="../js/common/app-lease.js"></script>
|
||||||
</body>
|
</body>
|
||||||
|
|||||||
Reference in New Issue
Block a user