/** * upload-gd32.js - GD32 中继 OTA 触发 + 进度辅助 * * 进度/完成/失败 UI 的唯一应用路径:pollStatus → updateSystemStatusUi(stages.js)。 * 本文件只负责: * - 触发 /ota/relay * - 中继期加速 status 轮询(400ms) * - emitRelayProgress / markGd32OtaUiComplete 等被 stages 调用的辅助函数 * * 共享状态(通过 window.* 引用): * window.gd32CompleteAnnounced / window.relayWatchLastSeq / window.gd32RelaySessionLive * window.pollingPausedForUpload / window.statusPollIntervalMs * window.otaSessionState / window.lastSysStateCode / window.lastRelayState * * 复用的函数(通过 window.* 引用): * window.otaSessionTransition / window.OtaSessionState * window.markPhaseDone / window.setProgress / window.updateSystemStatusUi * window.cleanupAfterOtaFailure / window.scheduleStatusPoll / window.pollLogs * window.resumePollingAfterUpload / window.getBaseUrl / window.showToast / window.addLog */ import { showToast } from '../common/toast.js'; import { addLog } from '../common/log.js'; import { otaSessionTransition, OtaSessionState } from './session.js'; import { markPhaseDone, setProgress } from './progress.js'; /** 中继期 status 轮询间隔(ms);结束后由 stopRelayProgressWatch 恢复 1000 */ const RELAY_STATUS_POLL_MS = 400; const NORMAL_STATUS_POLL_MS = 1000; window.gd32CompleteAnnounced = false; window.relayWatchLastSeq = -1; /** 本会话是否已观察到真实中继态(1~4),避免旧 relay_state=5 残留导致一点击就“完成” */ window.gd32RelaySessionLive = false; /** * 包进度变更时更新进度条(同 seq 不重复)。 * 由 stages.js 在 status 轮询路径调用;勿在本文件再起独立定时器刷进度。 * @param {number} rseq * @param {number} rtot * @param {{force100?: boolean}} [opts] * @returns {boolean} 是否实际输出了进度 */ export function emitRelayProgress(rseq, rtot, opts) { opts = opts || {}; rseq = Number(rseq) || 0; rtot = Number(rtot) || 0; if (rtot <= 0) return false; if (opts.force100 || rseq >= rtot) { rseq = rtot; } if (rseq <= 0) return false; if (rseq === window.relayWatchLastSeq) return false; window.relayWatchLastSeq = rseq; var pct = Math.min(100, Math.round(rseq * 100 / rtot)); /* 进度只走进度条/阶段文案,不写调试日志(避免 ring/网页刷屏) */ setProgress(60 + Math.round(pct * 0.30), '已转发 ' + rseq + ' / ' + rtot + ' 包 (' + pct + '%)'); return true; } /** 完成/收尾前:若尚未打出 100%,用 status 里的包数补一条 */ export function ensureRelayProgressComplete() { var data = window.latestSystemStatus; var o = (data && data.ota) || {}; var rtot = Number(o.relay_total_packets) || 0; var rseq = Number(o.relay_seq) || 0; if (rtot <= 0) return; /* FINISHING/DONE 时后端 seq 已到 total;status 滞后时也强制 100% */ if (rseq < rtot && (Number(o.relay_state) >= 4 || Number(o.sys_state_code) === 4)) { rseq = rtot; } if (rseq >= rtot) { emitRelayProgress(rtot, rtot, { force100: true }); } } export function markGd32OtaUiComplete(msg) { // 已公告过:禁止再改 className / setProgress / toast,否则 status 重触发动效会「疯狂跳 ✓」 if (window.gd32CompleteAnnounced) { return; } /* 仅本会话 RELAYING/FAILED 可宣布完成;IDLE/UPLOADING 时 status 里的旧 relay 残留一律忽略 */ if (window.otaSessionState !== OtaSessionState.RELAYING && window.otaSessionState !== OtaSessionState.FAILED) { return; } /* 先 100% 转发进度,再宣布刷写完成 —— 避免日志里「完成」早于「1089/1089」 */ ensureRelayProgressComplete(); window.gd32CompleteAnnounced = true; stopRelayProgressWatch(); markPhaseDone('gd32Ota'); window.currentOtaTarget = null; setProgress(100, msg || 'GD32 刷写完成'); var sbDone = document.getElementById('stageStatusBar'); var stDone = document.getElementById('stageStatusText'); if (sbDone) sbDone.className = 'stage-status-bar ok'; if (stDone) stDone.textContent = msg || 'GD32 刷写完成'; if (window.otaSessionState === OtaSessionState.RELAYING || window.otaSessionState === OtaSessionState.FAILED) { otaSessionTransition(OtaSessionState.DONE); } if (typeof window.updateUploadButtonLabel === 'function') { window.updateUploadButtonLabel(); } /* 完成文案以设备 [I][OTA] GD32 OTA完成 为准,前端只 toast/进度,避免日志双份 */ showToast(msg || 'GD32 刷写完成', 'success'); } /** * 结束中继加速轮询,恢复常态 1s status 间隔。 * 不再持有独立 setInterval(进度/完成/失败统一由 stages 在 pollStatus 路径处理)。 */ export function stopRelayProgressWatch() { if (typeof window.setStatusPollIntervalMs === 'function') { window.setStatusPollIntervalMs(NORMAL_STATUS_POLL_MS); } } /** * 中继进度跟踪:只加速 /system/status 轮询,不再另起 400ms 定时器。 * UI 真相源仍是 pollStatus → updateSystemStatusUi(stages.js)。 */ export function startRelayProgressWatch() { if (window.pollingPausedForUpload) { window.resumePollingAfterUpload(); } if (typeof window.setStatusPollIntervalMs === 'function') { window.setStatusPollIntervalMs(RELAY_STATUS_POLL_MS); } if (typeof window.scheduleStatusPoll === 'function') { window.scheduleStatusPoll(0); } if (typeof window.pollLogs === 'function') { window.pollLogs(); } } /** @description 触发 GD32 中继 OTA 流程(通过 HTTP 接口)。 */ export async function triggerGd32Relay() { var sha256 = window._gd32FileSha256; if (!sha256) { addLog('E', 'OTA', '缺少 GD32 文件 SHA-256,请先上传文件'); showToast('SHA-256 缺失', 'error'); window.cleanupAfterOtaFailure('SHA-256 缺失'); return; } addLog('I', 'OTA', '触发 GD32 中继…'); setProgress(48, '校验 SHA 并触发 GD32 中继…'); try { // 仅触发中继(设备端异步跑),不阻塞到刷写结束;SHA 读分区可能数秒 var resp = await fetch(window.getBaseUrl() + '/ota/relay', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ sha256: sha256 }), signal: AbortSignal.timeout(120000) }); var text = await resp.text(); if (resp.ok) { addLog('I', 'OTA', 'GD32 OTA 已触发;进度看状态栏包数'); showToast('GD32 OTA 已触发', 'success'); setProgress(50, '中继已启动,同步进度…'); window.gd32CompleteAnnounced = false; window.relayWatchLastSeq = -1; startRelayProgressWatch(); } else { // 尝试解析错误响应中的 device SHA try { var err = JSON.parse(text); if (err.device) { addLog('E', 'OTA', 'GD32 SHA-256 不匹配: 设备=' + err.device + ' 前端=' + sha256); showToast('SHA-256 不匹配', 'error'); window.cleanupAfterOtaFailure('SHA-256 不匹配'); return; } } catch (_) {} addLog('E', 'OTA', 'GD32 触发失败: HTTP ' + resp.status + ' ' + text); showToast('GD32 触发失败', 'error'); window.cleanupAfterOtaFailure('触发失败 HTTP ' + resp.status); } } catch (e) { // 请求超时/断连 ≠ 设备未启动中继:先探测 status 再决定是否标失败 try { var probe = await fetch(window.getBaseUrl() + '/system/status', { signal: AbortSignal.timeout(3000) }); if (probe.ok) { var st = await probe.json(); var o = st.ota || {}; var code = Number(o.sys_state_code); var rstate = Number(o.relay_state); if (code === 3 || (rstate >= 1 && rstate <= 4)) { addLog('W', 'OTA', '触发请求中断(' + e.message + '),但设备已在中继,继续跟踪进度'); showToast('设备已在刷写,同步进度中', 'success'); if (window.otaSessionState !== OtaSessionState.RELAYING) { otaSessionTransition(OtaSessionState.RELAYING); } try { window.updateSystemStatusUi(st); } catch (_) {} startRelayProgressWatch(); return; } } } catch (_) { /* probe 失败再走失败清理 */ } addLog('E', 'OTA', 'GD32 触发失败: ' + e.message); showToast('GD32 触发失败', 'error'); window.cleanupAfterOtaFailure('触发异常'); } }